SCI Game Debug Modes
Here is a list of Debu modes for various SCI games:
- Most SCI0 games - LSHIFT+RSHIFT+"-"
- Eco Quest 2 - Extract the files 98.SCR and 98.HEP to the game's directory.
- Gabriel Knight 2 - Create an empty "CLASSES" file in the game's directory. In the game press "?" to access the debug screen.
- Hero's Quest - Type "razzle dazzle root beer"
- King's Quest 5 - Use the interpreter from sierra's 1990 VGA Christmas card, Shift+Shift+"-" debug.
- Laura Bow 2 - Extract 10.SCR and 10.HEP to the game's directory
- Leisure Suit Larry 3 - Type "ascot backdrop" and then move to a new screen
- LSL6 Floppy - Extract 911.SCR and 911.HEP to the game's directory. The game will start with a "Where do you want to start?" dialog and the debug mode is activated. Press "?"
and all the debug options appear.
- LSL7 - Create an empty "CLASSES" file in the game's directory. In the game press LSHIFT+RSHIFT+"-"*. With version 1.01 use "?" to access
the debug screen. Ignore any error messages.
- Police Quest 3 - Delete the "VERSION" file from the game's directory.
- Police Quest 4 CD - Delete the "PATCHES\4.SCR" file from the game's directory. In the game press '?' to access the debug screen.
- Quest for Glory II - Type "Suck Blue Frog"
- Quest For Glory 2 - Use the interpreter from sierra's 1990 EGA Christmas card, Shift+Shift+"-" debug.
- Space Quest 6, Space Quest 6 (Demo)
* The minus key on the Number pad.
There's a version of SQ5 that has the debug mode active. There's also a rare version of SQ4 that used to be on a BBS with the debug mode active.
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